V1.2.3 Update


Version 1.2.3 Changes

  • Upon continuing the current game after defeating the final boss, the final boss now correctly multiplies it's max health according to number of times defeated + 1
  • The "Golem B" enemy variant will now transition to the "Golem A" enemy variant after attacking with it's summoned rocks
  • Fixed a bug where healing while invincible would be accurately reflected in the UI but not actually heal the player as intended
  • Fixed a bug that sometimes prevented the game from being continued correctly after defeating the final boss
  • Fixed a bug where, after defeating the final boss, starting another final boss fight would not visually update the refilled health bar of the boss
  • Fixed a bug where the player animation would glitch during cutscenes if the player was airborne when the cutscene started
  • Fixed a bug where, upon death/start game, the music volume slider would visually reset to full volume despite the actual music volume remaining unchanged
  • Fixed a bug where the "Golem A" enemy variant would not show an attack animation while attacking the player

Files

v1.2.3 Play in browser
Dec 06, 2024

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