V1.2.3 Update
Version 1.2.3 Changes
- Upon continuing the current game after defeating the final boss, the final boss now correctly multiplies it's max health according to number of times defeated + 1
- The "Golem B" enemy variant will now transition to the "Golem A" enemy variant after attacking with it's summoned rocks
- Fixed a bug where healing while invincible would be accurately reflected in the UI but not actually heal the player as intended
- Fixed a bug that sometimes prevented the game from being continued correctly after defeating the final boss
- Fixed a bug where, after defeating the final boss, starting another final boss fight would not visually update the refilled health bar of the boss
- Fixed a bug where the player animation would glitch during cutscenes if the player was airborne when the cutscene started
- Fixed a bug where, upon death/start game, the music volume slider would visually reset to full volume despite the actual music volume remaining unchanged
- Fixed a bug where the "Golem A" enemy variant would not show an attack animation while attacking the player
Files
v1.2.3 Play in browser
Dec 06, 2024
Journey of the Warrior: Bringer's Bane
Embark on a warrior's quest to defeat the Bringer of Death in a mystical distant forest!
More posts
- V1.2.2 UpdateNov 25, 2024
- V1.2.1 UpdateNov 24, 2024
- V1.2.0 UpdateNov 24, 2024
- V1.1.1 HotfixNov 24, 2024
- V1.1 UpdateNov 24, 2024
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